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in a synthetic dream

Audio Software Engineer

I document the systems, ideas, and experiments behind DSP, C++, JUCE, computational music synthesis, and audio software engineering in public.

Experience

Experience

Software Engineer Intern

Pitch Innovations

Internship·Remote
  • Developed production-grade audio applications, bridging desktop audio architectures with modern web technologies.
  • Engineered C++ based music plugins for Digital Audio Workstations (DAWs) and seamlessly integrated them with Node.js-based user interfaces.
C++JavaScriptCI/CDJUCE

Oct 2025 — Nov 2025 · 2 mos

Project

Project

In DevelopmentProject

Drizel — Granular Synthesizer

A JUCE-based granular synthesizer exploring real-time grain scheduling, expressive texture generation, and experimental sound design.

  • C++
  • JUCE
  • DSP
  • Real-time Audio
  • Granular Synthesis

Reading

Currently Reading

Currently Reading
A Tour of C++, Third Edition cover

A Tour of C++, Third Edition — Bjarne Stroustrup

Book • Current Study

Working through C++ from first principles as part of my transition into audio software engineering.

The Guitarist's Introduction to Jazz cover

The Guitarist's Introduction to Jazz — Randy Vincent

Book • Current Study

I’m reading this alongside my C++ studies to keep growing my musical ear and understanding of jazz language, phrasing, and improvisation.

I'm working through foundational texts and turning what I learn into practical experiments and field notes. The goal is to become rigorous enough to understand audio systems from first principles and build software that feels musical, useful, and resilient.

Journal

Field Notes

001
techdspaudioc++

Learning C++

September 25, 2026 · 2 min read
002
techdspmeetup

AES August '26 Seminar Summary

August 26, 2026 · 2 min read
003
archivestechdeep-learningpythonneural-networks

Deep Learning (for Audio) with Python Course Notes

July 2, 2026 · 2 min read

Resources

References and study notes

Newsletter

Neural Manacle Dispatch

Notes on audio software, DSP, music technology, and things I'm building.

Portrait of Arjun

Arjun · əɾ.d͡ʒʊn

I'm an aspiring audio software engineer from India focused on digital signal processing, C++, JUCE, computational music synthesis, and game audio.

This website is my public engineering notebook — a place to document what I'm learning, the textbooks I'm studying, and the audio software I'm building.

I'm also drawn to nu-jazz, music production, and exploring how different instruments shape sound, expression, and improvisation.

Audio software engineeringDSPC++JUCEComputational music synthesisGame audioNu-jazzMusic productionInstrumentsSystems thinkingLearning in publicAudio software engineeringDSPC++JUCEComputational music synthesisGame audioNu-jazzMusic productionInstrumentsSystems thinkingLearning in public

let's connect

Reach out about audio software, DSP, product work, or a conversation.

Book a 20-minute Call

If you're working in music technology, audio software, DSP, or related areas, I'm open to thoughtful conversations.

Schedule a conversation

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